How to edit the panorama in rpg xp maker
How to edit the panorama in rpg xp maker update#
In order to fix this we would simply change the eights to fours as so: # Update tilemap = $game_map.display_x / 4 = $game_map.display_y / 4 # Update panorama plane = $game_map.display_x / 4 = $game_map.display_y / 4 And this fixes the problem. In the Spriteset_Map script you will find the following lines: # Update tilemap = $game_map.display_x / 4 = $game_map.display_y / 4 # Update panorama plane = $game_map.display_x / 8 = $game_map.display_y / 8 As you can see the panorama is scrolling at a different rate to the main tileset. This gives a nice effect for normal panoramas and gives the illusion of depth but when you want to use panoramas as your background. Basically the misalignment is caused by the panorama being scrolled at a different rate than the normal tilemap that you make in the editor. The Fix: I looked through the game scripts and found the problem. This causes problems when you are trying to use transparent tiles for collision. The Problem: Collision tiles in the editor lined up fine with panorama tilemap at first however the moment the map scrolls they become misaligned. Sorry to bump but I had problems with the scrolling of my panorama Backgrounds and I think I should mention here the fix that I found. Just repeat the processes above for each map you make! From here, it's a lot like making any other RPG Maker game.
You can also make certain tiles block or allow movement, or allow access only from certain directions (you don't want a character to walk from the ground to a cliff 50 feet in the air, yet you may allow him to walk off the cliff to the ground.
For RPG Maker XP, the amount of tiles you'll be able to use will vary based on length of the set (it's custom).
That will give you 317 (149 on lower level, 168 on upper level) tiles to work with in RPG Maker 2000/2003. Be sure to leave a blank space for the panorama to show. If you want two layers with the map set, put what you want to appear at the lowest level on the first half of the map set (after the first 18 tiles), and the rest on the second half. Parts of the panorama you want to appear over the character will have to be made either by character set (can be demanding on the system if there's a lot), pictures (even worse), or, better yet, a custom map set. If is ON (can make the switch turn on/off by pressing F9 in-game and selecting it) Var 001: X Coord = Hero's X position (example, 35) Var 002: Y Coord = Hero's Y position (example, 41) Message: You are at \VX, \VY. This can be done Parallel Process or by pressing a key (an event that checks for a key to be pressed). Checking X-Y coordinates with an event will make it easier to set up a walk map as well as events. Being consistent (using the same size panorama for every map or most maps) will make this easier. If the panorama doesn't show completely, the map is too narrow and/or short. If it repeats, the map is too wide and/or tall. If the panorama isn't the same size as the map, it may become pink or gray on the map screen. 6) Make a new map in your project, set your panorama as the map's background. 5) Import into the RPG Maker of your choice. Do this BEFORE coloring, as the size change may distort any coloring you've done! Otherwise, skip to step 4. 3) If using RPG Maker 2000/2003, you may have to adjust to fit. 2) If by paper, scan the paper (or you can use a digital camera, it will be hard to get a good image, though!). Make sure we'll be able to see them, so make it dark. Either way, the process to make a panoramic game is as follows: 1) Draw your panoramas (whether by computer graphics, tablet, or pen and paper). Yes, it will be annoying to split panoramas you draw to fit. Other than that, not too many differences. Panoramas will be limited to 256 unique colors. If you do use RPG Maker 2000/2003, keep the following in mind: -You will be limited to 640x480 panorama size. For best results, RPG Maker XP is recommended, though not mandatory. With more and more games that use panoramas for their maps being released, a trend that started sometime ago- games like Sunset over Imdahl, Wilfred the Hero, and Rainbow Nightmare, among others- it's time for you to get into the action, as well.